Venture deep inside the woods, on a journey of your own.
The Woods is a quiet game that does not beg for your interaction. Birds chirp in the distance. There is the soft sound of chimes blowing in the wind. A tombstone. A broken heart. A rabbit. The Woods possesses a near painful level of zen. A determined gamer, one bred on fast paced games, could be tempted to abandon the game entirely or to rush through at the fastest right hand pace.
This is a game of quite contemplation. It indeed falls into that small category of games that, in their own way, redefine what exactly a game is. If a game is simply an interactive experience, then the Woods qualifies. At the same time, your decisions appear to make very little change to the game as a whole. Pet the rabbit or don’t. Touch the tombstone or don’t. Either way, you reach the same final message:
It is not with a bang, but with a whimper. The chimes and bird song continue in the background, a slow melodic sound that breaks through whatever you do when you forget that you’ve left the game open in some other tab.
Made for the Ludum Dare game jam, The Woods is simultaneously painfully zen and incredibly short. Even if you take your time to stop and smell all of the roses, you’re venture into those depths will last only a few moments. Still, it is a game meant for quiet contemplation, and it deserves that attention at least.