There are plenty of interesting and attractive games coming out of the Space Cowboy Jam, and Shot Aground is a prime-example of both of those things.
Shot Aground doesn’t innovate a lot on the central concept, that of a single gun man running along a landscape killing your enemies. Controls are complicated on a keyboard, especially a track pad and it’s worth heeding the developers warning to use a gamepad instead of keyboard. You play a stubby little man, having been shot aground, has to shoot his way through a field of barely interested enemies. Fittingly, you have a six shooter that you must manually reload.
What sets Shot Aground apart from its fellow games is the incredibly light color scheme. The game is in the tones of a spring wedding — all soft beige and blush. It’s a stark contrast to bloodier games of a similar ilk, and the developer doesn’t fall into the common trap of making the game a multi-colored mash of hot pink and murder. It’s attractive, light and makes the casual observer wish the game was just a bit longer.